Subscription Model (Pay to Play)

In contrast to free 2 play games, some games require the consumer to pay a subscription fee in order to access the game. Though F2P models are becoming increasingly more popular, the subscription model is quite common with Massively Multiplayer Online Role Playing Games. Several games have followed this model years following the smashing success of World of Warcraft in 2004.

Examples of Subscription Games:

· World of Warcraft

 · Eve Online

 · Star Wars: The Old Republic